#GOOD CRACKED XCOM 2 PC CODE#Here is the script code from the template defining the properties we want to see on the weapon: #GOOD CRACKED XCOM 2 PC MOD#The ExampleWeapon mod adds a new weapon that is available from the beginning of the game, so to test it we will launch a single player campaign and equip a soldier with the new weapon. Verify that the mod is operating correctly in the game. Hitting play will launch XCOM2 with the ExampleWeapon mod enabled. ![]() #GOOD CRACKED XCOM 2 PC MODS#Local, or stand-alone mods will have their relative path in the description field. The launcher will enumerate all mods that are subscribed or installed by the user. Select the “ExampleWeapon” mod and hit Play. This will build the mod, and then start the XCOM 2 launcher. The XCOM2 SDK provides a mechanism to do this through the DEBUG menu.Ĭlick the Start Debugging menu option under the DEBUG menu to begin the testing process. Testing While developing a mod, it is recommended to test the mod out locally before making it available on steam workshop.
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